You're a lazy dungeon master.

Probably the laziest, as you've been entirely neglecting your players. You've been giving them barely enough combat encounters, and now they're drastically underleveled. What's worse, is now they're in the final dungeon and need to defeat the mighty dragon, and you need to get them strong enough as quickly as you can! Train up your starting slimes, throw them into the mines, sacrifice them to your players for quick XP, buy new gear and powerups to enhance their abilities, or obstacles to stall for time. Do anything you can to strengthen the players in your party and make sure they're strong enough to beat the final boss!

Careful! You're really behind schedule, so make sure you use everything at your disposal, and think quickly on your feet, or you may end up with with a handful of burnt adventurers.

This game was created in 48 hours for the 2023 GMTK Game Jam - The theme was "Roles Reversed", so this is a game about playing as the dungeon master instead of the typical RPG party.

The source code for this game is also available on Github! If you're interested in the inner workings of the project, consider giving it a look. If you can't access the link from the downloads list, you can check it out here.

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Windows.zip 49 MB
Linux.zip 50 MB
Source Code
External
Jam Build (Windows) 49 MB
Jam Build (Linux) 49 MB

Comments

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I WON!!!

1:21

1:15

i got a time of 1:30, try to beat it

I got 1:26 BY ACCIDENT

How do you get gold?

Gold can be earned by placing your slime on the gold space, in the bottom left.

(+1)

what a fun challenging game. a little confusing but definitely worth playing and trying to beat 👍

(+1)

It's a lot of fun to see how good you can get at this game. I was able to get the players to defeat the dragons in just two attacks. (The weakest player was around level 450)

(+1)

Who wouldn't like dungeons? The sound effects are perfect; I couldn't ask for more.The depth of it gives me a feeling of tension and excitement. Please develop it to its fullest potential, and I'm sure it will be a hit.

(+1)

I really liked the game ! 

Every mechanics could be presented a little bit more clearly, but since the game is short I could test everything in a first game and then defeat the dragon !

Arts are really great, and the music is really fun !


Well done ! And I hope you guys had fun making it ;p

(+2)

My first few playthroughs I didn't realise you could heal players when they defeated a slime with the red thing (making it impossible not to kill the players). I figured that out eventually though!
Occasionally the game hangs on game over screen instead of going to the main menu. Cool concept and UI art. I loved the frantic feeling of all my slimes being busy and needing to wait to buy a stalling barricade.