It's a lot of fun to see how good you can get at this game. I was able to get the players to defeat the dragons in just two attacks. (The weakest player was around level 450)
Who wouldn't like dungeons? The sound effects are perfect; I couldn't ask for more.The depth of it gives me a feeling of tension and excitement. Please develop it to its fullest potential, and I'm sure it will be a hit.
Every mechanics could be presented a little bit more clearly, but since the game is short I could test everything in a first game and then defeat the dragon !
Arts are really great, and the music is really fun !
Well done ! And I hope you guys had fun making it ;p
My first few playthroughs I didn't realise you could heal players when they defeated a slime with the red thing (making it impossible not to kill the players). I figured that out eventually though! Occasionally the game hangs on game over screen instead of going to the main menu. Cool concept and UI art. I loved the frantic feeling of all my slimes being busy and needing to wait to buy a stalling barricade.
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I WON!!!
1:21
1:15
i got a time of 1:30, try to beat it
I got 1:26 BY ACCIDENT
How do you get gold?
Gold can be earned by placing your slime on the gold space, in the bottom left.
what a fun challenging game. a little confusing but definitely worth playing and trying to beat 👍
It's a lot of fun to see how good you can get at this game. I was able to get the players to defeat the dragons in just two attacks. (The weakest player was around level 450)
Who wouldn't like dungeons? The sound effects are perfect; I couldn't ask for more.The depth of it gives me a feeling of tension and excitement. Please develop it to its fullest potential, and I'm sure it will be a hit.
I really liked the game !
Every mechanics could be presented a little bit more clearly, but since the game is short I could test everything in a first game and then defeat the dragon !
Arts are really great, and the music is really fun !
Well done ! And I hope you guys had fun making it ;p
My first few playthroughs I didn't realise you could heal players when they defeated a slime with the red thing (making it impossible not to kill the players). I figured that out eventually though!
Occasionally the game hangs on game over screen instead of going to the main menu. Cool concept and UI art. I loved the frantic feeling of all my slimes being busy and needing to wait to buy a stalling barricade.